using UnityEngine;
using System.Collections;
using UnityEngine.UI;
public class NewBehaviourScript : MonoBehaviour
{
// Use this for initialization
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public void myfun()
{
Text mytxt = GameObject.Find("Canvas/Panel/Text").GetComponent<Text>();
mytxt.text = Random.Range(1, 4).ToString();
Image Imgy = GameObject.Find("Canvas/Panel/Image").GetComponent<Image>();
if (mytxt.text == "1")
{
Imgy.sprite = Resources.Load<Sprite>("Image/1") as Sprite;
}
else if (mytxt.text == "2")
{
Imgy.sprite = Resources.Load<Sprite>("Image/2") as Sprite;
}
else
{
Imgy.sprite = Resources.Load<Sprite>("Image/3") as Sprite;
}
}
}
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